Monday, 10 January 2022

"Unit" cards for DBMM? Posted by Julian Hannam, 5 January 2022

This may be a bit too provocative for some people but here goes - has anyone made any DBMM unit cards? Just imagine a card with movement, factors and combat outcome exceptions listed - wouldn’t that be useful?

Example of unknown game system attached… 


  • Russell Briant
    Interesting idea. Who they quick kill and who kills them might be useful.
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    • James McArthur
      Russell Briant liking this, plus the factors if they're superior or inferior. Making cards a template for a player to tinker with would be good.
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  • Vincent Cholewa
    Admin
    These look great. Not seen it done for DBMM but have seen similar for DBA
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  • Allen Yaxley
    Any thing that improves the playability and overall presentation, explanation of the game would be welcome. Great stocking filler. 👍
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  • Alastair Mundell
    It would be customary to include a "Surfboard" move card in every pack!
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  • Kevin O'Kane
    Yes, in DBMM there's a whole pile of other factors that need to be associated with a particular troop type. E.g:
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  • Kevin O'Kane
    rear support/ quick kills what in which bound/ quick killed by... etc. The idea of unit centred information is a very sound one - just not simple.
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  • Julian Hannam
    Author
    There are rules everywhere… won’t be a quick project.
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